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Prototyping an Online Virtual Simulation Course Platform for College Students to Learn Creative Thinking    

文献类型:期刊文献

英文题名:Prototyping an Online Virtual Simulation Course Platform for College Students to Learn Creative Thinking

作者:Wu, Xiaojian[1];Liu, Wei[1];Jia, Jingpeng[2];Zhang, Xuemin[1];Leifer, Larry[3];Hu, Siyuan[1]

第一作者:Wu, Xiaojian

通讯作者:Hu, SY[1]

机构:[1]Beijing Normal Univ, Fac Psychol, Natl Demonstrat Ctr Expt Psychol Educ, Beijing Key Lab Appl Expt Psychol, Beijing 100875, Peoples R China;[2]Beijing Union Univ, Coll Special Educ, Beijing 100075, Peoples R China;[3]Stanford Univ, Dept Mech Engn, Stanford, CA 94306 USA

第一机构:Beijing Normal Univ, Fac Psychol, Natl Demonstrat Ctr Expt Psychol Educ, Beijing Key Lab Appl Expt Psychol, Beijing 100875, Peoples R China

通讯机构:[1]corresponding author), Beijing Normal Univ, Fac Psychol, Natl Demonstrat Ctr Expt Psychol Educ, Beijing Key Lab Appl Expt Psychol, Beijing 100875, Peoples R China.

年份:2023

卷号:11

期号:2

外文期刊名:SYSTEMS

收录:;Scopus(收录号:2-s2.0-85149257911);WOS:【SSCI(收录号:WOS:000941269500001)】;

语种:英文

外文关键词:virtual simulation; online course platform; creative thinking; design guidelines; user interface; college students

摘要:With the rapid development of science and technology, the ability to creative thinking has become an essential criterion for measuring talents. Current creative thinking courses for college students are affected by COVID-19 and are challenging to conduct. This study aimed to explore practical ways to teach creative thinking knowledge online and explored design opportunities for working on this teaching activity online. Through qualitative interviews, we found that the factors that influenced the design of the online virtual simulation course platform were focused on five dimensions: information presentation, platform characteristics, course assessment, instruction design, and presentation format. Through the analysis of user requirements, we obtained six corresponding design guidelines. Based on the knowledge system of design thinking, we set up eight modules in the course platform and developed a prototype including 100 user interfaces. We invited three experts and 30 users to conduct cognitive walk-through sessions and made design iterations based on the feedback. After user evaluation, dimensions of attractiveness, efficiency, dependability, and novelty reached excellent rating and were recognized by users.

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